I’m already somewhat familiar with the Blender interface, and I’m in the process of doing tons of tutorials to learn a couple of tricks.
I’m learning Blender to produce high quality fantasy pictures and maybe very short videos in the future. The images will decorate a website or two. I anticipate the need of modelling, texturing, composing characters (not only humans), a few monsters (yea, the good ol’ mountain trolls you guys are probably eager to see ), but mainly weapons, everyday gadgets (ink pots, magical furnitures, chairs, houses, bags, jewelry, etc.), and finally, some detailed wide landscapes.
It is important to me to understand what I’m doing and not just point and click. However, I realized it is unseen among amateurs to read basic books about CGI or 3D in general. Is it unnecessary? What books could I benefit from that are not related to Blender?
In general, what skills do you guys recommend for me? Thank you for your time.