The circular colorpicker /my favourite/ has a flaw. when you pull down the brightness it’s impossible to see what color your on since the entire circle becomes darker.
it has always the color or hue intact in the middle, around it is a border repr. the brightness, and if you pull it down it doesn’t effect the hue/color. so you still see what color your choosing even when you have really low brightness.
The color wheel in 2.5 generally works best when you drag the values in HSV mode as well, you get what’s approximately the color you want than drag some sliders to finish the selection.
Then it could be just me who has been dragging the RGB sliders instead of going to the picker since Blender 2.33:rolleyes:
Ho! I see, and pressing Shift key pops the color wheel too! Nice idea! Why not… The actual one in 2.54 is already allright and very similar to most existing color wheel… But if some developper has any spare time (without the thing to add supplementary bugs into Blender’s code)… I’ll use that model too… ;)))
It’s really cool, there’s just one issue I have with it- A circle is not a mouse movement that’s very natural. This could of course be implemented linearly too, and that would be much easier to code.