Show all uvs without faces being selected

I’m coming from modo and I’m used to seeing all of my faces in the uv editor regardless of whether they’re selected or not. From what I’m seeing in blender it looks like I have to select all my faces to get them to show up in the uv editor. Is there a way to show all of them without selecting them first? The issue I’m running into is that I want to adjust my edge seams so I’d like to do that in the model view and have the selected edges show up in the uv view.

There is a little 45° double-arrow icon at the top left (UV Sync Selection). Toggle that and you are groovy. They really, really should make it toggled by default, but sadly have not, for reasons I have not figured out. You are not the first to ask how to show all UVs…

Perfect, thank you!