Is there any “checkbox” or add-on that allows to see hidden parts of the same geometry during you work (in wireframe)?
It’s very comfortable to see whole model when you work on details.
Splitting and joining geometry is not always very handy. Especially when you work with already rigged model )
I’m not sure I understand what you mean. Do you know about hiding and unhiding the geometry you have selected while in edit mode ( h, and alt + h)? There is also a clipping mask that you can use to see a cross section of your model (alt + b).
When you select some polys and press “H” - they disappear from view.
But I’m talking about some way/instrument/checkbox, that make this polys still visible as wireframe, but disabled for editing (moving, rotating and so on). You can see them, but can’t touch them
He’s talking about using mesh objects as templates. In Autodesk Maya, I achieve this by checkmarking “enable override” for “drawing overrides”, disabling “shading”, and then choosing “template” as display type.
If there is no simplistic/quick way to accomplish this in Blender, I may add this functionality to my existing “Smart Frame Selection” Blender addon so that multiple objects can quickly be turned into “click-through templates” with the press of a single hotkey.
Faces are hidden, but edges are a bit visible, but disabled for editing
Don’t know are there any similar tools in Maya or other software. It’s not Maya Overrides.
He was saying that he wants to be able to do something like this with specific vertices inside edit mode. Sort of like hiding, but the verts get set to wireframe and you can’t edit them. We could maybe do half of this by making a wireframe material and setting those verts to use that material, but we can’t freeze editing on those verts with anything other than hiding that I’m aware of. If this is possible to implement with an addon, I’m sure people will love to have this type of functionality.
So, if I understand correctly, he just wants to be able to hide things while in “edit mode”… but only “partially”…
The closest I can think of would be to select an edge, face, or vert and then press “CTRL+H” (Industry compatible keymap preset). This hides the edge, face, or vert completely… which is close… but not exactly what he wants. To unhide while in edit mode,you can then use “ALT+H”.