Show mouse cursor?

How do you show a mouse pointer/cursor in BGE? I heard you can use mesh as a pointer, that it’s better. But what’s my options?

Monster
maybe the dear user just wants to have a basic cursor?! :wink:

2.49 only
Add/Create new text in the “Text Editor”, name it Mouse and copy/paste these lines on it:

from GameLogic import *
from Rasterizer import *

showMouse(1)

Then add/select and object ( Empty?), then add an Always Sensor Linked to a Python Controller - Script - Mouse
Bye

Works perfect! thanks