How do you show a mouse pointer/cursor in BGE? I heard you can use mesh as a pointer, that it’s better. But what’s my options?
maybe the dear user just wants to have a basic cursor?!
Add/Create new text in the “Text Editor”, name it Mouse and copy/paste these lines on it:
from GameLogic import *
from Rasterizer import *
Then add/select and object ( Empty?), then add an Always Sensor Linked to a Python Controller - Script - Mouse
Works perfect! thanks