Show tiled texture in viewport?


My texture is tiled. but it doesn’t show it tiled in viewport. only the area that is inside the 1,1 space shows the texture. I was wondering how I can have it all over my model. Help is highly appreciated.


I think I found the solution. I had to change to cycles render and work with cycles shaders and maps…
So this is a quick tutorial that shows how to do that. With this technique tiling will be visible even out of 0,1 space.