Show us your Blur setups !

Hey,

I opened this thread for everyone that created a complicated/simple, good/bad node set up to blur your images. Or to add a glow effect.

Everybody is free to post their own .blend files, also feel free to comment other people’s work.

And I hope this thread will live long!
So as would be expected for me to post the first setup, here it is:
http://img135.imageshack.us/img135/5513/nodesgw0.png
And the result of it:
http://img143.imageshack.us/img143/871/cockroacheu4.jpg

A simple scene… the .blend is here:
http://boxstr.com/files/3579242_zfckv/TheBlur.blend

Feel free to comment…

Fort Ash

wish i knew some more about nodes. maybe i can learn from this thread.

Hey,

wish i knew some more about nodes. maybe i can learn from this thread.

I think so to, but the bast way to learn is to start understanding.
And the best way to Understand is to try it out yourself…
What I did is that I just read the basics… How to render the composite.
Then You just have to test different nodes and then you start combining those nodes into a great image…

A Tip: For me it was easier to first start understanding the material nodes…

Fort Ash

to clarify, i am able to use nodes but i lack…i don’t know…i just can’t picture what i can use it for. the only thing i can think of for it is to blurr shadows and that kind of stuff :smiley:

I find the most beneficial usage for nodes in Color adjusting, Shadow color adjusting, Glows + Their color adjusting… Also some quick DOFs

What the creator factory trailer.

You can also adjust lighting, color correction and focus effects on only certain sections of the render. Basically, any production level quality render/movie could not live without post production work. in a program similar to this functionality or blender.

Hey,

Wow you guys are fast.

I must agree that without composite nodes images just can’t look realistic enough.
It’s worth some effort and learn them… At least to me.

Fort Ash

Me too!, I am interested. Ash do you have any beginner tutorials or reading you would recommend?

Hey,

Quote:
Originally Posted by fort ash
Hey,

Wow you guys are fast.

I must agree that without composite nodes images just can’t look realistic enough.
It’s worth some effort and learn them… At least to me.

Fort Ash
Me too!, I am interested. Ash do you have any beginner tutorials or reading you would recommend?

Uhhh not really… I must apologize but I tend to learn things on my own if possible…
So really the best way for me is to test and test…
As I recommended before… maybe you should first learn how the material nodes work.
It worked for me. But if you are really devoted to learning composite nodes some googling should do.

Back to what I said before:

I must agree that without composite nodes images just can’t look realistic enough.

It is the truth so I focused on something else than blur/glow this time and tried to do a faked AO.
Actually how it goes is that you render the Approximate AO and then use nodes to modify it to look like AO with about 10 samples or more… And also it works a bit like Global Illumination which color you can change By Vector Curves. And the render time significantly decreases.

Here are the results:
This is Approximate AO only. Render Time 1.16.87
http://img117.imageshack.us/img117/4062/appaogg2.jpg
This is AO 10 samples, Render Time 10 min
http://img155.imageshack.us/img155/553/aoot6.jpg
And finally the beautiful node result. Render Time 1:18:96
http://img83.imageshack.us/img83/5518/nodeaonv7.jpg

So as you see, a beautiful result with only 1 sec larger rendering time from App AO.
And the AO 10 samples … Not so good!

So, nodes are a great thing at Blender.
Feel free to comment.

Fort Ash

Just messin’ around with this one.

http://img128.imageshack.us/my.php?image=noodlesoup2tm5.png

And just incase you didn’t know, Fort Ash, you can pull multiple passes from one render node. I see that you have 3 copies of the same renderlayer node.

I taught myself how to use nodes. I’ve been an avid Quartz Composer creater (it’s node based) so I just open the node editor and had an awesome image!

Hey,

Just messin’ around with this one.

http://img128.imageshack.us/my.php?i...lesoup2tm5.png

And just incase you didn’t know, Fort Ash, you can pull multiple passes from one render node. I see that you have 3 copies of the same renderlayer node.

Nice Glow!
And yes I do know you can pull multiple passes from 1 node. But I prefer things more organized.

As for glow nodes… I’ve been doing some testing of my own… I’m thinking like a dof which controls which objects in scene are more blurred than the others.
I think I got an idea but I don’t know if it works…

Fort Ash