I’m trying to have a uv plane visible in EDIT MODE.
This is my simplified method
3d window is in texture/potato view.
Add mesh Plane. Switch to UV Face Select Mode.
Open a UV Image window. Load an image.
The image instantly appears in the 3d window rotated 90 degrees.
If I unwrap to window the image is not rotated.
Either way, when I switch to edit mode I can’t see the image.
I know it’s possible because I’ve got a tutorial that does it.