Hi!! I’m quite new with the BGE…what I’ve done is thank to this forum…now I’m trying to figure out how to apply the Shrinkwrap constraint in BGE.
I make a little example to explain me better. issue.blend (990 KB)
My target is move the ball with the mouse but along the bended wall.
Now the constraint is working outside the game (you can try moving the ball), but when game begin only mouse script drive the ball.
I’m open to solve this target in other ways, but this constraint seems be created for that target