I’m wondering if there’s anyway to shrinkwrap a model while taking into account subdivision shrinkage. I would’ve expected Shrinkwrap Project Mode with Subsurf Levels to do that, doesn’t seem to do much of anything (direction negative and positive are checked). It moves vertices around, but the subdivided model still shrinks.
I’ve gotten close using a multires modifier before the shrinkwrap, then applying the Shrinkwrap and clicking Apply Base on Multires, but the second I get rid of multires and switch to vanilla subdivision it noticeably oversized. I’ve experimented with negative values for Offset (Shrinkwrap) but ultimately it’s still less precise than I want. Once subdivided, some areas shrink too much, others not enough.
I understand that some details will be lost simply because the lower resolution model is, well, lower resolution, but I’d like to get the overall size and shape to match without manually readjusting every vertice if possible.