http://www.seas.upenn.edu/~ladislav/papers/atx-sa13/atx-sa13.htm
Very cool paper being presented at SIG Asia this year. Looks to allow things like easy procedural muscle system creation, rig transfer, retargeting, etc.
Take a look!
http://www.seas.upenn.edu/~ladislav/papers/atx-sa13/atx-sa13.htm
Very cool paper being presented at SIG Asia this year. Looks to allow things like easy procedural muscle system creation, rig transfer, retargeting, etc.
Take a look!
very interesting indeed; I wonder , is it only limited to biped characters. Can it be implemented to quadrupeds or insectoids ?
isn’t it the same stuff they already have in daz? They even used the same wire wolf model…
Looks really interesting, though I suposse it comes with the catch of “the reference better be perfect”. Still gonna be a big timesaver for some modelers.