This morphological reshaping is the sort of thing I think Blender could do reasonably easily.
Using remapping and a basic human model with morph targets like Make Human.
Pretty cool ideas tho’.
This morphological reshaping is the sort of thing I think Blender could do reasonably easily.
Using remapping and a basic human model with morph targets like Make Human.
Pretty cool ideas tho’.
No this is more oriented towards gimp , not 3d
Well it just looks like mesh deform over UV map to me…