Silicone-2

O< I will be the first to congratulate you! well done and I hope you sell.

Nice work Tort!

I am downloading this, but looks VERY amazing! 5 stars from me! Maladets, Tort! Otlično rabotajeŔ!:slight_smile:

Nice work Tort!

Thanks

Otlično rabotajeŔ!

Spasibo

I downloaded it for linux, but for some reason I canā€™t open the game. I tried to set Fulscreen to false in the .sav file, but it did not helpā€¦

tortā€¦ omg I thought steam had to make something?

congratulations,nice work Tort!

Tort, I got a question- can you make 64-bit linux version? I am using Ubuntu Linux 14.10 64-bit version and I canā€™t run the 32-bit versionā€¦

Maybe later.

May need to install ai32-libs

sudo apt-get install ia32-libs

Played through - overall impressed. Very nice for a 1-man project.

EDIT
Accidentally played 1.2. Will re-post feedback after playing 1.3

That looks great but we canā€™t configure keyboard for azerty?

cant wait to check this out on steam :smiley: looks awesome

That looks great but we canā€™t configure keyboard for azerty?

Not in the near future.

steam

Problems with Steam terminal. When i create a build, the console crashes. Do not know why.

very good and the image of the game looks nice

I finally save enough cash to buy a decent PC, this was the first game I downloaded. Awesome game.

Love it.

Finally got around to trying it, runs very poorly on my machine (and thatā€™s with screen size shrunk to 320x240 (*rough estimate)) but Iā€™m used to it. Itā€™s still a fantastic game!

Did run into a couple small bugs, mostly the dialogue not playing. Made for some (funny) moments of awkward silence.
The models, textures, lighting and especially the level design are all very well done, could easily contend with some AAA titles.

Awesome game, Tort!

Thanks.

Version 1.4 will be slightly improved performance due to disconnection of color management.
Also corrected the character models, minor fixes code. And the ability to use cheat codes to enable infinite lives and ammunition.

O no, the manager was off of color in version 1.3

v.1.4a

  • Updated game engine
  • Improved character models
  • Fixed character animations smooth blending
  • Exactly the position of the playerā€™s camera at the start of a new scene
  • The settings might disable shadows and lighting
  • Minor fixes logic game

Why use the blender engine over unity for this? Not insulting blender itself but the game engine isnā€™t the best thing everā€¦

actually there are few limits to blender game,
and those are being erased over time.

we just got a compute shader and geometry shader,

we have almost everything unity has but static draw call batching,

and many many bugs have fallen in the 2.75 release cycleā€¦

The real question is why not use the bge?