There is not enough gratitude within the entire Blender community to make any ambitious endeavor based on Blender, that actually would make Blender palatable, more useful and pleasurable to use, that would make such a venture worth “contributing”.
I don’t understand this- the 2.5 project is exactly what you are describing (I think, the wording is a bit unclear). If you are only doing modeling and texturing I suggest you look into a program like Zbrush or Mudbox, which are apparently closer to using clay and organic methods than conventional software. But to say that nobody is trying to make Blender more “palatable,” or won’t when 2.5 comes out, that’s a pretty uninformed statement that is full of assumptions- especially since 2.5 is still in the womb.
And just because a piece of software has tools doesn’t mean you have to use or understand them, just use what you need- I probably use only about 10% of the GIMP’s functionality and it serves it’s purpose fine. But I don’t get why anyone would want to strip parts from Blender, how would you even decide what stays and what goes? Different artists have different needs- artist is a pretty broad category.
edit: if you are intimidated by all the numerical inputs you may be able to change their color in the UI to suit your needs, as well as the function buttons to make it more visually appealing.

to guage some reactions from blender users…