Hey! I am a partial newbie… I have created models of every object I need in my game (a car, buildings, etc.) All I need to do is make a simple car simulator that will allow the driver to drive around this mini town. How do I do it? I also want it to run into objects (such as a phone booth) and cause it to stop… Any help would be appreciated. :Z
hmmmm, i’d say basic game engine experience would help. since you want your stuff to stop and be affected by the world around it i’d say u should start with pressing the little “actor” button and “dynamic” buttons in the realtime menu. also, if you want to move your car u will need the “motion actuator”. but all this stuff you should already know, if not. check the tutorials at www.blender3d.org and here. also look at the link at the top of the list where it says “tutorials” and also, MAKE SURE YOU DO A SEARCH BEFORE YOU POST ANYTHING!!! all the stuff i’ve just said have already been said hundreds of times before.
you should make a sensor for the car in the animation buttons then attatch them all and then make the car a actor and add weight to the car
oh and i want to know how to have a picture of me on posts and stuff
sorry its the realtime buttons %|
ahh, you mean an avatar facemania? well first off make sure youre signed in, then go to the “home” page, and then there should be a link near the top that says, “Profile”…at the bottom of that page you can select a picture from your computer and use it as an avatar…just remember that there is a 65x65 size limit and an 8kb filesize limit.
hey, i’ve made a “cool” race game along time ago, with some “good” AI.
there is a player and 3 AI racers.
the track has invisible walls with the properties “left wall” and “right wall” when the cars detect a certain wall at a certain distance, they will turn a certain direction
check out this simple example