Have any one of you played Zelda: Ocarina of Time (Link) or Quest 64 (Brian; look for Brian around a 1:00 mark in YouTube)? I’m looking for a tutorial that is based off of any characters that are made in both of the games.
It does not have to look the same as either Link or Brian, but I must stress that realism is not an important factor when it comes to building a human character for a simple 3D game, so it’s got to be simple, as in low poly. Modeling clothes like in Brian in Quest 64 could came later once I know how to model a character.
The reason why I’m asking this is I’m interested in trying out a Blender game engine which I have never used before, but I’ll keep that in a game engine forum if I have questions once after I search for something I’m looking for. Anyway, if the kind of question have already been asked like a lot, please pardon me as it’s kind of hard to find a tutorial that I want that is based off of characters in Zelda: OoT and Quest 64.
I will try to rephrase my question if my post is unclear to anyone. I’m a native English speaker, but the problem I have is repetition and I’m doing all I can to avoid it just to make it sound unclear. Speaking out loud or read-proofing before I submit my post does tend to help.