Simple cloth simulation question - clipping problem

Hi there,

I am new to physic simulation. It’s super fun! But i’m stuck on something and I would like to ask you guys: I want to wrap a cloth around a cylinder but get this weird clipping behavior. Any ideas?

Maybe turn on ‘self collision’…

Add some thickness to the cloth?

Make the cloth a bit more rigid?

Probably a setting that keeps the cloth off the surface of collider a bit? I don’t know.

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self collision did the trick, thanks man!!