I’m meaning stuff Ben2610 could probably code in only a day or two, no major project, just list features that wouldn’t sound like too big of a burden, but could give the BGE a boost.
Blender 2.48 gives us the best BGE we have ever seen, but why stop there, list the simple, but useful improvements you would like to see.
1). Convert all touch sensors to collision sensors, seriously, who uses touch sensors in new projects anymore, having touch sensors in existing projects converted to collision sensors would free up a slot in the name list that you pop up to find the sensor you want.
2). Simple backface and frustum culling for GLSL mode, something that would speed up BGE rendering, but not have the large amount of work needed for advanced culling systems. The frustum culling would be like in older versions, don’t render objects outside of the camera cone. And backface culling would simply be not rendering faces by checking if the normal faces in the same direction as the camera cone because you wouldn’t see it there, also only do that when doublesided is not activated for the face.