If anyone would be so kind:
I am doing some simple experiments with the fluid sim and every time I try to bake it Blender crashes (4 different 2.5 versions including todays trunk). I’ve tried lots of simplification so I don’t think that’s it. The only thing unusual is animating a controller object’s strength, but I’ve done that recently so I know that is possible. I’ve moved displacement objects out of the fluid object at start incase that is a problem.
Please take a look:
FluidController04.blend (289 KB)