Simple Interior Visualization, Kitchen Design

Hello, I’ve been using Blender for a short time. I start lerning from Blender 2.79.
I used for rendering Radeon R9 380x and i5-4590.

Now when it started to work out nicely I performs visualization for several friends.
Here is one of my works in cycles with 1000 samples:

I hardly use nodes I think only for texturing… just I’ve not good source of information to lern, for example: how to make blooming lights or another effect with nodes, which would greatly improve the results of my work.

I’m looking forward to your criticism and some tips on how to make it better. Thanks.

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The materials and lighting look very good in this scene! I would personally put some more bump on the wooden floor, and there are some artifacts in the cupboards (There is a diagonal shadow probably caused by geometry) And it’s a little noisy in the ovens specially. Other than that I wouldn’t really change much, the scene and composition itself looks very good.

If you are talking about compositing, you can go to the “compositing tab” in your blender scene. This is how you can get some glowing effect:

There’s full tutorials about compositing, you can search for them on youtube, cheers!

In the meantime I bought RTX 2060 Super, so now i used 2000 samples with less rendering time (20-25min).
I changed some parameters for floor and added this glowing effect on compositing tab. I also deleted double glass plane from ovens to removed some of the noise.

Awesome! I also have a 2060rtx. The render looks very nice :slight_smile: You probably know about it, but if you deactivate reflective and refractive caustics in the light paths settings you will get rid of the noise in the glass and other areas, and render faster in general.