Simple Movement Question

I’m trying to implement that slight slide you see in shooting games, where you have that split-second before and after moving where you speed up and slow down. Are there any good guides on how to do what I’m aiming for?

I’m getting close by applying force, but I’m having trouble getting it to work just right. At the moment, the after-slide is too loose. Can I keep using a Simple Motion actuator by itself, or do I need to use something more complex?

Instead of force, try playing with velocity. Also try nudging the friction from the material property window.

Cool, cool!

I didn’t know I could attach physics properties to materials. That’s exactly what I needed, thanks!