Simple Newbie Question

IM sure this is an obvious question that everybody out there knows but I just have not learned yet. I’m doing the first tutorial off the blender wiki where you make a floor. You start off by making a cube, then flattening it. Then making a second one and scaling it down then selecting both cubes and cloning it over and over to create a floor pattern.

The problem i’m having is after doing that 18 times to make my pattern, i swiveled the camera around to check out my masterpiece to find out that my floor is actually a staircase. Each time I cloned the tiles it put them ontop of the old ones, and when i moved them over to the right they were slowly stacking up higher and higher but since I was doing it in top down mode so i could see the floor I didnt notice till I was done. Did I do something wrong? Is there a hot key to flatten all the objects down to a plane? Or maybe a hot key when cloning that puts them on the same axis so they don’t stack up and up and up ?

Any help is appreciated.

Select the first tile and press N. This will open the transform properties. In the top left section of this box are the location fields (LocX, LocY, LocZ). What you want is for all your tiles to have the same LocZ value. Just select each tile in turn entering in either 0 or some other value so long as it is the same value for each tile. When your done all the tiles will be on the same plane.

Sounds good, ill give it a try. Thanks for helping.

That is a good way to do it. You can Ctrl c the Ctrl v to copy paste the settings.