simple organics

I am doing a scene which I think would look good with a monster of sorts in it. The problem is that I have never delved too deeply into the world of organic modeling. Does anyone have a basic and up-to-date tutorial on this.


Read through and absorb the information contained in the Poles and Loopsthread at the top of this modelling section of the forum.

It will show you how to lay out good topology for organic models. You can learn a lot from it.

Thank you. I have looked at the thread and its links before, and it looks brilliant, if dense.