It’s the default cube, and a simple plane. I applied a concrete texture through a diffuse node, but I nothing renders. I carried on building the texture, add the different maps, and still nothing. Subdivided and nothing.
I literally just want to put a texture on a plane but it’s not working. What am I missing? Is it to do with UVs?
By default textures are mapped to the object UVs. Your cube does not have any UVs.
Option 1 - UV unwrap the object
Option 2 - Connect a Texture Coordinate node to the texture node selecting the type of coordinates you want to use instead
Well shucks, I pressed unwrap and it works. Guess it was UV’s.
Thanks for the tip about the coordinate node. One more question, how do I get the UV to match the shape of the plane? My UV is sqaure but the plain i want to apply the texture to is more of a rectangle.