I need help with remodeling a given object in .fbx format, according to this instructions:
- Improving the triangle mesh, removing splinters and degenerated triangles
2.Linking everything into one object
3.Filling any “holes” in the given object (lack of a piece of wall for example)
- Adding simple architectural fixes like a cornice or a niche for a window.
Link to for downloading a model: https://www.sendspace.com/file/s5b74i
I’ve been working with this for three hours straight and I’m slowly going insane with tons of strange bugs that keep happening when I’m trying to do this. I’m sure that for some more experienced with Blender it’s a piece of cake, but not for me apparently