I think that there is a easy way to make any genre of game on Blender. So, I came up with a simple format for an RPG game. I’m going to try and make sort of a simple RPG engine using no scripting at all. So here’s the draft format that I scribled up. I’ll be posting updates regularly (hopfully).
Simple RPG Format
- Character Level - lvl
- Character Health - hp
- Character Experience - xp
- xp needed for next lvl - nextlvl
How it Works:
When the character is near an enemy he is prompted to press space (for example) to attack. When the “hero” attacks his xp slowly increases. Once it reaches the nextlvl value the hero’s lvl goes up one. Each time his/her lvl increases the nextlvl value increases, so it takes longer to lvl up the higher the lvl he/she is.
BETA 1.0 (I know it’s not much yet)