Simple Sci-Fi rendered images are CCO?

I got Simple Sci-Fi +Flex and read that all rendered images are CCO License.
really?
is that a joke?
why did I pay for this?

Technically it is not illegal to sell CC0 imagery, much like how you can also sell Blender under a different name even though it is GPL 3.

You might say you just did it to support the artist or something.

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Where did you read that ?
There is probably a misunderstanding

I was not going to charge money for it but to have the rights over my rtendered work that’s all
I would understand this license for the free version but not for the paid version

There is probably a misunderstanding, there is no point in selling something to you if you can’t have the right over what you do with it.
The best in that case is to contact the author so he can explain better !

Yeah, as said , you can do whatever you want with what comes out of the addon.
This addon includes a texture generator ? I think the CC0 thing is talking about that.
Textures made with this generator falls into the CC0 licence.
But still you own the right of the renders you made with it and you can even sell models or textures you made with the addon.

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my thinking
but it reads a bit confusing

some keypoints

not even CC0, can guarantee a complete relinquishment of all copyright and database rights in every jurisdiction

it can be used to waive copyright and database rights to the extent you may have these rights in your work

You should only apply CC0 to your own work, unless you have the necessary rights to apply CC0 to another person’s work

https://creativecommons.org/share-your-work/public-domain/cc0/

From what I see, is that you can use content generated with the system. But you would not apply CC0 to sell the system itself, that would be cheating.

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The creators of a tool cannot impose any licensing or other restrictions upon anything that you choose to make using that tool … any more than the vendors of a hammer or a power-saw could.

When you create something, then “from the indefinable moment of creation” you own it – unless it is a “work made for hire.” (And in this special-case, this exact phrase must be used in the contract, as a specific warning to you about what you are signing away.)

Legally speaking, “you own it” whether or not you register your claim. However, “now it’s just your word against his.” Not good.

If you intend to sell your work, the first thing that you should do (e.g. in the USA) is to register your copyright claim – which you can of course do on-line for $35(USD), the registration taking immediate legal effect. (You can register a “collection” of things for one price, to save money and paperwork. It applies severally to each thing.)

This serves the same purpose, from the buyer’s point of view, as a title-certificate for a car: it is an independently-verifiable claim, made by you under penalty of perjury, that you really do own it, and that therefore you have the legal right to sell it or to license it. (And any savvy reseller, just like a used-car lot or metal scrap dealer, will require your copyright-registration number … and they will verify it.) The buyer is thus protected from accusations of dealing with stolen intellectual property.

Copyright licenses such as the one which applies to Blender do have legal “teeth” which have been tested and upheld in courts around the world. They limit what you can do to the Blender product itself, but have no bearing on anything that you create using it.


Additional Note: “Ownership has its privileges.™” However, there are various “legal P’s and Q’s” that must be attended to, to avoid an “innocent infringement defense.” You must provide proper notice in your work at the proper places, using the © symbol in the exact manner and location(s) prescribed by law. You must also make it clear to the buyer what the license that you intend to use is, so that the buyer was informed of it and voluntarily consented to it. You don’t have to use a “standard” license, but these were written by lawyers. Having decided to use one license, as the owner you can decide to use another license in any future sale.


Finally: If you render anything that even remotely resembles someone else’s copyrighted or design-patented property, then you’re probably protected by “fair use” if you simply display it … although you must not complain if YouTube disagrees. But do not attempt to sell it. Copyright and Design Patent owners will be obliged to come after you, due to a curious legal doctrine called Laches, which says that they can lose(!) a legal right forever if they do not diligently defend it every single time. (Uh huh … “lawyer food.”)

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thanks, I thought so

While I wholeheartedly agree with your advice, I wanted to mention that the doctrine of laches no longer applies to IP law in the United States, due to the rulings around Aktiebolag v. First Quality Baby Products of 2017, including Cosmetic Warriors v. Pinkette Clothing of 2018. That’s per my understanding anyway, I could have misinterpreted :slight_smile:

The role of laches has changed over time, but copyright holders still have to actively protect their rights. And you need to be able to show that, if infringement did occur, it was “innocent infringement.” Or, that it is “fair use.”

These issues of course become much more important when you are making commercial use: when you are selling something with the intent to profit thereby. You might owe royalties. You need a knowledgeable lawyer to be your “counselor.” As well as an accountant.

Basically, if you use something that might belong to someone else, find out who it belongs to and cite it. If you think it’s “fair use,” say so. Also, formally secure and declare copyright to your own work, so that it cannot be said that the work “has entered into the public domain.” Mind your P’s and Q’s. If the character or item is a registered trademark belonging to someone else, use the symbol “®”. When you are licensing your work, plainly say what the license is.

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