jerreye
(jerreye)
March 19, 2010, 4:08pm
1
Hi,
OK…I’m start’n to pull out my hair on this thing! :evilgrin:
Here is the shape I need for my project, but nothing seems to work for me…I simply cannot achieve a smooth round look with the 4 extrudes on the top like that…
Image Sample from Illustrator:
http://www.jmedia.me/test/cylindersample.jpg
I need that exact shape…
If anyone can help, I would be very grateful!
Cheers
Jeremy
you can start and make a segment with a circle extrude it a little
then you can use spin dupli
hope it helps
just smooth it out and should work
you extrude circle removes some vertex extrude it’s easy to do
salutations
jerreye
(jerreye)
March 19, 2010, 4:19pm
3
Ricky,
Are you suggesting that I then lay the duplicates on top of a cylinder, thus making 5 seperate parts?
If so, will subsurf make it smooth without softening the edges?
jerreye
(jerreye)
March 19, 2010, 4:20pm
4
One more thing… can Blender import smooth bezier paths/curves from illustrator that I can then extrude without needing to use subsurf? I tried to import a .ai PATH using Import/Paths, but It never works for me…maybe I am not saving the .AI properly?
MCollett
(MCollett)
March 19, 2010, 5:53pm
5
jerreye:
Are you suggesting that I then lay the duplicates on top of a cylinder, thus making 5 seperate parts?
If so, will subsurf make it smooth without softening the edges?
You can join the meshes. How much subsurf softens the edges depends, as always, on where you put your edge loops:
Best wishes,
Matthew
Fligh
(Fligh)
March 19, 2010, 5:55pm
6
If you got this far then all you need to do is select the faces of the crenelations and extrude (E) them out.
%<
Matthew has a great example there. The polyflow is perfect for that in subsurf.
MCollett
(MCollett)
March 19, 2010, 7:31pm
8
Thank you - praise from the master is praise indeed!
Best wishes,
Matthew
jerreye
(jerreye)
March 19, 2010, 7:37pm
9
Wow…nicely done, Matt!..However, I have no idea what you said about the “edge loops”… I’ll have to do some research on that one.
Thanks for the example…I just hope I can pull it off!
At least now I know it can be done…
Cheers!
Jeremy
MCollett
(MCollett)
March 19, 2010, 7:54pm
10
Then let me suggest the tutorial linked to in Richard’s signature a couple of posts back. I learnt a lot from it when I was starting out.
Best wishes,
Matthew
tahseen
(tahseen)
March 19, 2010, 9:01pm
11
I found it so very simple so to model. A segmented cylinder could do the job in merely two steps
Video that I made and uploaded on screencast
Snapshot
And yes the blend file is attached here
Attachments
sample.blend (162 KB)
jerreye
(jerreye)
March 20, 2010, 12:11am
12
Tahseen…thank you! Exactly what I was looking for. I learn the best with SEEING and you did just that.
Also, thank you Matt for that link. I have LOTS to learn