Simple Sidescroller collision etc.

I am trying to make my first real game in blender, a simple side-scroller. Bullet wasn’t exactly what I wanted for the movements of the main character, so I used the dLoc controls instead of the force commands. I set an always sensor to simulate gravity with a permanent -.4 on the global Z, and a touch sensor to balance it out when he is on the ground with a +.4. It isn’t working.

Any ideas?

Your character is going through the ground, right? That’s what the dloc does. You might want to try using the linv instead. Make sure gravity is off.