I’m sorry if this has been discussed before, but “solid” and “shading” are common words in the forums!
I am modeling an object with a few simple dark textures that have already been applied, and I was wondering if there is a way to hide the textures while modeling besides viewing it with wireframe. I expected “solid” shading would be what I am looking for, but i can still see the textures, and because they are dark, it is making it difficult to model. Any tips or advice without having to remove my texture!? Thanks.