Simple Sound synthesis: moving character + aud.Factory.sine(

I made some improvements on Sound Synthesis within Blender by passing dynamically the character’s worldPosition onto different parameters of the oscillators to create an interactive effect.
A short video demo is here: http://vimeo.com/34689784

and the .blend file with the python code attached.

Feedback welcome! still crashes quite often

For other simple audaspace test click here: http://vimeo.com/34738895

Attachments

Bl_SoundSynthesis.blend (410 KB)