I made some improvements on Sound Synthesis within Blender by passing dynamically the character’s worldPosition onto different parameters of the oscillators to create an interactive effect.
A short video demo is here: http://vimeo.com/34689784
and the .blend file with the python code attached.
Feedback welcome! still crashes quite often
For other simple audaspace test click here: http://vimeo.com/34738895
Attachments
Bl_SoundSynthesis.blend (410 KB)