Hi,
i am very new to blender, and one thing i was instantly missing was a good tone mapper. The ones implemented are quite strange (never even heard of those names).. So i made a simple Reinhard style tonemapping group.
The burn value is in the usual 0.0 to 1.0 range - it may behave a bit more sensitive than you are used to from other software, as the equation is quite simple.
Still, i think it gives very good results and is easy to work with!
Below are the comparison images and the blend file
As said, this is my first post - so i was not sure if this belongs here or rather to the scripts sub-forum..
Attachments
SimpleToneMapper.blend (548 KB)

