I’m new to the forum, and first off would like to say hi. My name is Tyler, obviously, and I’m a Canadian male, only 13 years old who loves animating because it lets me project amazing things, and I can go wild and make up anything I want. As for everyone on the forum, I think I’m going to have a lot of fun discussing Blender and the things it can do with everyone here, and share my creations and such . And second of all, I hope this is in the right section, ha.
I’m not the perfect modeler. I don’t create characters, I’m more of an animator and find characters people share on the internet and use them in my own little projects I do to amuse myself from time to time. While I know how to model some things, there’s one thing that I would have trouble with doing with the current knowledge I have. To others, a joke. To me, a ‘bump’ in the road.
I was watching a video of a game called Tribes Ascend when I got inspired by the speed and fast paced action of the game. I had an idea in my head of characters zooming around hills like in this video:
So, that brings me here. I’d like to know if there was a simple way I could create little bumps on a plane. I was thinking of taking a cube, scaling it down so it’s more like a plane, sub-dividing one of the faces and posing each of the individual faces up a little, but that would take too much time, and the bumps would look a little edgy as well. With all the people who really know what they’re doing when it comes to object modeling and character creation, I thought someone might have an idea of what to do.