I don’t expect an easy ride with this one…
About 8 months ago I had a patch committed that changed the header statistics area. It made it so that we now see “Verts:5/8” instead of “Ve:5-8”, and added the triangle count. Those changes were pretty conservative and I always wanted to revisited it. So I made a new patch that proposes much more aggressive changes.
The top two images show the current behavior in Object and in Edit mode. The bottom three are proposed Object Mode, Edit mode while nothing is selected, and Edit mode with some vertices selected:
As you can see there are icons in place of the explanatory text, which I think makes it much easier to see the numbers that matter. To my eye the top two images look like a jumbled mess that I have to dissect, while I can quickly see everything in the bottom examples.
The memory display is changed a bit. I tried having a separate area for memory stats but it didn’t work out well. Here I’ve moved it over toward the version string and it only shows the TOTAL memory in use, not with memory-mapped separated out. The number of objects in the scene (and selected) is combined with the name of the active object. It will only show items selected versus the total when it makes sense.
If you compile Blender from source you can try this yourself by using the following patch:
To use the above patch properly you’d also have to update your copy of “blender_icons.png” with the following as I had to make a new icon for “triangle”: