Simulatation of gloss laminated cardboard

Hi there! I`m trying to simulate gloss laminated cardboard like on this photo.
How to do this?

I use Principled BSDF shader and world image texture.
My result is far from reference=)

Many thanks in advance!

Try the Clearcoat for these type of effects, slight bump will distort the reflections.

Hope that helps

Thank you very much!
This shader looks advanced=)
I will try and reply soon.


Here is my result. I like the way noise bump form distortion of the reflections, but
I can`t get pure white reflection form the main light box.
Do I need to mix shaders?
Many thanks!

You need brighter light -specifically a stronger specular light