I have googled around and did some tests but nothing seems to be in the right direction.
I am trying to simulate a big leaf on the top of my character’s head so that the leaf will bounce and twist once the character is animated.
So far I have tried cloth sims and rigid bodies but the results even with tweaking where not satisfactory. What I am looking for is in my mind is a very stiff cloth sim which would only give it a bit of bounce the way a big leaf would behave. Could anyone point me in the right direction or have any ideas of how to work with this?