For some time now, I tried to simulate the behavior of magnets in the “Blender Game Engine”.
This is one of the key systems of my game and I really need it.
I wish that if two cubes have a property “+”, (or if both cubes have a property “-”), they repel each other but if one of the two cubes has a property “-” and the other a property "+ ", they attract.
I tried a lot of things with python but I can not do it.
Could you help me ?
Thanks in advance, Lavistios.