So I am trying to simulate an animation of a car/group of cars racing around a track. I’ve thought about using the “follow path” constraint but the limitation of that is each car is limited to the route specified, this means there wouldn’t be any avoiding other cars if they happen to get in the way.
My next thought was to do it through programming, but I am still very new to programming and so I couldn’t come up with a way of doing it.
Does anyone have any ideas as to how I can do this?
Thanks in advance.
~MaddMann
One option is to use the follow path constraint on an empty. Then parent your car to this empty. You can then animate your car changing its position relative to the empty to make it change lanes etc
Quick demo file attached
Attachments
track.blend (112 KB)
Thanks for the idea. It’s good, but the issue is I want it to be simulated, not hand animated, because races with multiple vehicles trying to get past each other would be difficult to animate realistically