Hello everybody !
(First, sorry for my english !)
I need your help ! Pleaaaaase ! :’(
I want to do a simulation of delivery ( Childbirth ?) for a research.
I have two objects for this: the pelvis in the body of the woman and the head of the baby.
And I have a specific path (trajectory ?) for that.
On the head of the baby, I put (?) a softbody and a collision.
And on the pelvis I put a collision.
result :
The head of the baby follows the path in the pelvis , and when it touches the pelvis, the mesh becomes soft … It’s good for the moment.
the problem is it too soft , I want that the head is little more rigid , and That When The head touches the pelvis , it is Pushed back.
Sorry again for my english !
I tried to mix a soft body and a rigid body, but It doesn’t work ! (or I think that I don’t know how mix the both ! -_-’)
I tried with a physic “Cloth”…
I tried with the constraint “Hook”…
I tried a lot of things !!!
I want just that the head follows the path in the pelvis, and when it touches the pelvis, it deforms and it’s pushed back.
it’s like a ball and a cylindre, the ball goes in the cylindre and it’s pushed back when it touches the “walls” of the cylindre.
While here, it’s just like a cloth or a thing more rigid, who when it touches the pelvis, it slides along the bones of the pelvis.
Do you have a suggestion ?
Or any help ?
If you want a video to better understand, don’t hesitate to ask me !
Pleaseeeeee ! :’(
Pity !!! :((
Thank you in advance !