I made a ship with a single mesh. The problem I am having I created two UV map layouts and assigned each a texture image. From what I could tell its setup correctly but when I render it only shows one texture image for both the UV map layout areas. I’m a little confused because each texture should show for the specific face when rendered
Did anyone run into the same problem before? It would be nice to get some help on this.
UV Texture - Saucer Top Mid
UV Texture - Saucer Top Upper