Single sound file in multiple scenes

Hi all.

I’m using a sound file (.wav) for an animation. I’m using the Timeline to be able to hear the sound and synch my animation to it.

The animation consists of many scenes with different start/end points, lighting etc.

Do I have to insert the sound strip into the sequence editor for each of these scenes? Can I link a single strip to all of my scenes? Is there another way to accomplish this? Does each sound strip eat up memory?

Thanks.

Anyone? Anyone?

I did a 15 second animation recently which involved about four cuts all with one sound file. I used separate Blender files for each character (seen separately) and placed the same soundclip in each. The audio clip was not edited and each scene was started at the appropriate frame to match the audio.

I rendered each scene and placed the rendered clips in the sequencer in a new file with the same audio clip. Just place each clip to start at the same frame it was originally rendered from and it should all match up. If you want cross-fades then allow for this by adding frames to the starts and ends of the original renders.

Then MIXDOWN the audio clip and render (Do Sequence>Animate) the composited clips and it should all fit together nicely.

This may not be the easiest way to do it though.