This was my first all-out attempt at creating near-photorealistic visual effects. I have learned quite a bit from this project, and I believe I have developed a reliable technique/workflow for future VFX projects of mine. There’s definitely some room for improvement, but I am happy with the result!
•Blender (camera motion tracking/reconstruction, scene modeling, fluid simulation, Cycles rendering, and compositing)
•Adobe Photoshop (merging images into HDRI, creating textures from digital photographs)
•Cannon EOS 80D (capturing primary footage, capturing textures)
•Ricoh Theta S (capturing HDRI environment texture on location)