Sintel: The Game - Fork for UPBGE/game3

The game is actually in a playable state, but a little legwork is required.

  • Clone the repository (Green button, Download Zip)
  • Click on the game3 folder with the @ numbers and download that repo, if you are feeling adventurous, then you can get “master”
  • copy the files INSIDE the “bge_game3_core” into “game3” of sintelgame. (game3 should have no folders)
  • open the blend “lib/levels/tundra_level_274.blend” and run in standalone. no other maps are done yet.

Other useful things

  • “sintel_game_classes” contains the game specific code, in which you are free to experiment with values in characters.py to change sintel code.
  • a “Graphics.cfg” is generated first run
    • “Shaders”: HIGH(full, x16), MEDIUM(no glossy, x4), LOW(shadeless mode)
    • “Debug”: show/hide [master, framerate, profile, debug props]

soon ill put up a new alpha release with a launcher.