The game is actually in a playable state, but a little legwork is required.
- Clone the repository (Green button, Download Zip)
- Click on the game3 folder with the
@ numbers
and download that repo, if you are feeling adventurous, then you can get “master” - copy the files INSIDE the “bge_game3_core” into “game3” of sintelgame. (game3 should have no folders)
- open the blend “lib/levels/tundra_level_274.blend” and run in standalone. no other maps are done yet.
Other useful things
- “sintel_game_classes” contains the game specific code, in which you are free to experiment with values in
characters.py
to change sintel code. - a “Graphics.cfg” is generated first run
- “Shaders”: HIGH(full, x16), MEDIUM(no glossy, x4), LOW(shadeless mode)
- “Debug”: show/hide
[master, framerate, profile, debug props]
soon ill put up a new alpha release with a launcher.