I’ve added a cylinder mesh, reduced the number of vertcies to 8 to get an octagon, and rotated it on the z axis 67.5 degrees so the flat sides face the X and Y axes (instead of the corners).
Here’s the problem- when I try to size it on the X axis, the whole thing skews to the side for some reason. This only happens after rotating it 67.5 degrees. I really don’t know why it’s doing this, but I can’t get it to act normally. Does anyone know what’s going on?