Hi everyone.

After some months away from CG because of some serious burnout due to poor job conditions for 3 years, I’ve decided to go back to Blender to try make up for the time lost.

This was done after a week of work.
Blender + Cycles + Substance Painter. 300 samples, no denoise and some post (light glare + exposure settings).

C&C welcome.

Cheers !