I was wondering if a Skecthup (free) + Blender solid workflow
for architectural visualization was possible and got some little
doubts in my way.
#1 - I´m a little bit concerned about the way Blender imports
collada files, when talking about verts, polygons, etc. Faces
comes all messed up, but is only visible in edit mode.Should
I really be or theres is no reason for that? I thought that it can
be an issue when you need a low-time render.
#2 - I notice that measures seems to be a big problem for B.
to import. Tiny (non real scaled) Sketchup models comes huge
into Blender. How to solve that, since I want to take advantage
of Sketchup precision tools?
#3 - There´s a “little trick” possible. If you model cutting edges
along all verts, like in Blender. But it seems to loose its sense,
if guess it would be better to use B. directly if you had to do that.
I´m really sorry if I wasn´t clear, but my English is not that bad
(lol). Thanks a lot buddies.