# Skeletal Torso Study and alt renders with bony landmarks marked

**URL:** <https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731>\
**Category:** Finished Projects\
**Tags:** anatomy, modeling, rendering\
**Created:** [April 7, 2026, 12:50am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731 "2026-04-07T00:50:37Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 7, 2026, 12:50am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/1 "2026-04-07T00:50:37Z")

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This took me about a bit longer than a month. I really wanted to study a torso skeleton from a scan rather than traditional simplified bones. It was the hardest sculpt Ive done! Simplified anatomy would have saved my mind but Im stubborn and I finally figured out the odd form changes. I also finally got denoising to work with fine procedural bump. The key was using a .03 noise threshold which requires a lower sample level to keep render times fast.

 ![view1](https://blenderartists.org/uploads/default/original/4X/5/a/b/5abbc03c90308f9ca7a094c1765595bce3815a05.jpeg)  
 ![view2](https://blenderartists.org/uploads/default/original/4X/f/3/6/f36fe260cca3c65c097fd506a7255e2e4d8a6854.jpeg)  
 ![view3](https://blenderartists.org/uploads/default/original/4X/8/e/3/8e3e0c4d6dd8eb1957ceed208aa15ed23ef0068e.jpeg)  
 ![view4](https://blenderartists.org/uploads/default/original/4X/2/7/f/27f87cfe44abd28eae6ea409f4c49cc9d37bffe6.jpeg)  
 ![view5](https://blenderartists.org/uploads/default/original/4X/4/f/4/4f456576a38077c2ce139a8cb1f309d75a68916d.jpeg)

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 7, 2026, 12:50am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/2 "2026-04-07T00:50:52Z")

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Reserved for animations not sure if youtube will show up on here. You may have to click links.

[https://youtube.com/shorts/WlYrcGcclLE?si=NUECCQwxr4rLmfwv](https://youtube.com/shorts/WlYrcGcclLE?si=NUECCQwxr4rLmfwv)

A refined spiral animation.

  
Turnaround of the landmarks

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 7, 2026, 12:55am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/3 "2026-04-07T00:55:15Z")

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![blockin_part2](https://blenderartists.org/uploads/default/original/4X/3/8/b/38b193726d2b4118c2f6444a899dcdfc8b572538.jpeg)  
 ![blockin_part3](https://blenderartists.org/uploads/default/original/4X/a/4/e/a4e742a2d317255cf9b7c46d2c81a61e668a0e52.jpeg)  
 ![blockin_part4](https://blenderartists.org/uploads/default/original/4X/6/e/7/6e7bb597ee5b717614dba61dc160d4aa1be0d464.jpeg)  
 ![phase4_part1](https://blenderartists.org/uploads/default/original/4X/d/b/5/db5f8c98dd0a7d2dff3a525d46208eb4be908060.jpeg)  
 ![phase5](https://blenderartists.org/uploads/default/original/4X/f/b/3/fb318c61bdc65063c94ccba8072e94423fed8015.jpeg)  
The work flow I did. Each phase added more detail. And took progressive more time. First one show the scan I worked from. I had to modified the scan since it had arms and legs in an awkward pose. I removed the limbs and bridges the holes left by the removal. The sculpting was done in zbrush but everything else was in blender. I did do some minor tweaks in blender at the end though.

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 7, 2026, 1:05am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/4 "2026-04-07T01:05:21Z")

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![lmview1](https://blenderartists.org/uploads/default/original/4X/4/6/e/46e986c65c391cfc02cb564c2ba9903db1b3251d.jpeg)  
 ![lmview2](https://blenderartists.org/uploads/default/original/4X/4/0/9/40959b6d3f844259fec489c3a7cbae8d97bd2d43.jpeg)  
 ![lmview3](https://blenderartists.org/uploads/default/original/4X/f/f/f/fff398ad8b0d71f6db74c1eca5fe0988f8a6b42d.jpeg)  
 ![lmview4](https://blenderartists.org/uploads/default/original/4X/e/a/6/ea6fe2884b93480783ddfd022c62a136034ae7d9.jpeg)  
 ![lmview5](https://blenderartists.org/uploads/default/original/4X/9/c/9/9c99248cfa19d992b4ea41238bc28979b7ebf7bf.jpeg)  
Blue is the areas closer to the skin, the boney landmarks and red is the limb joints which are ball and socket. Im not 100 percent sure on the landmarks since its sort of hard to find good info on the landmarks.

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**Author:** ![Georgeart](https://blenderartists.org/user_avatar/blenderartists.org/georgeart/32/1403508_2.png) [@Georgeart](https://blenderartists.org/u/Georgeart)\
**Post date:** [April 7, 2026, 1:40am UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/5 "2026-04-07T01:40:07Z")

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It looks extraordinary! Great work Womball.

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 8, 2026, 10:19pm UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/6 "2026-04-08T22:19:50Z")

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Thank you so much!

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [April 10, 2026, 4:25pm UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/7 "2026-04-10T16:25:31Z")

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I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2026-15](https://www.blendernation.com/2026/04/10/best-of-blender-artists-2026-15/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.

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**Author:** ![womball](https://blenderartists.org/user_avatar/blenderartists.org/womball/32/1326478_2.png) [@womball](https://blenderartists.org/u/womball)\
**Post date:** [April 14, 2026, 5:00pm UTC](https://blenderartists.org/t/skeletal-torso-study-and-alt-renders-with-bony-landmarks-marked/1636731/8 "2026-04-14T17:00:25Z")

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I appreciate the feature Bart!
