https://vimeo.com/277765195
All steps of a project going through a workflow I used the first time here:
artstation.com/artwork/Ob3e6
Although this project is the second one it took longersince I had to split up the worktime through multiple days.Also I invested more time into getting the concept as accurate as possible in 3d.
Not much love went into the sculpting process, sorry for that. Texture painting and short animwill be done in eevee once it reaches production stability. (initial tests look promising)
BaseMesh: 1806 subdivs
Interesting project, especially since I’m not that much into sketching and creature modeling. But I like the
process, especially since its very controlled, especially on the time / quality front, and less “mood dependend”