Sketchfab news


Hey Everyone!

We’re excited to announce that we’ve made another leap forward that will help you show off your work and discover the work of others. Thanks to our WebVR integration it’s now possible to explore every one of the close-to-a-million scenes uploaded by you – our community – in VR on mobile (Cardboard, GearVR) AND on desktop with the HTC Vive and Oculus Rift.

To make exploring in VR easier we’ve added our VR Launcher allowing you to browse scenes without leaving the googles, VR teleportation to move around scenes with ease and a VR Scene Editor to simply and quickly set up your models for the best possible viewing experience in VR.

Check out our site to see how you can now export from Blender and instantly view your work in VR!

We’re pleased to announce today that we are now officially supported on Twitter. Sketchfab 3D and VR files now natively work in the Twitter Timeline just by sharing a link. That’s another great way to share your work with the world!

I think Virtual Reality is the future of the web. You can now Export a virtual reality scene from Blender directly into your own browser based application. This video shows Scene created in Blender, exported with Blend4web for the HTC Vive. The Chromium experimental browser was used.

I have used Sketchfab and Blend4Web. Both Are usefull. If you just have a model you want to show, Sketchfab is easy. Blend4Web is more for making interactive scenes and applications. 3DWeb :eyebrowlift: