I just tried (I never used Godot so far though - just pressed the play button) and it looked like it could give something.
Still I have not exactly figured out this workflow. The only thing I have in mind that sometimes in Blender I just want to sketch vertices to get the feel of the shape. No grease pencil / no annotations / only clean vertices.
Now I just do workarounds with conversions and such but still a 100% vertex drawing is useful.
This would be a good start for going with this feature.
Thanks for the input! The tool is rather rough, the workflow will likely change while I work on it.
I plan to work heavily with strokes that can be parameterized and keep the mere vertices skeleton.
I like the Idea to add the simplicity of just vertices as a feature… especially since i tend to think only of more complex features to add.